iconic with authenticity is a find
Everyone loves it
Do you know where your slinky is tonight?
IT professionals as a lot are sensory deprived.
Time spent in the space behind the glass, programmers and analysts have expressed feeling a deficit of tactile experience. Some take up gardening or hiking in the wilderness and such to get their full sensory experience back.
After a couple decades in UX design, Roger belveal returned to metal sculpture as way to fill this personal need. What he discovered is that all of his digital professional colleagues suffered the same sensory deprivation. His art, a sensory feast of substance was a hit among techies. Now it seems the entire world suffers the same sensory deprivation. Bringing the whole the physical art seems the logical remedy.
Iconic imagery is where you find it.
In searching for icons, the most cliche images and objects come to mind, familiar objects in their most generic form. On the other hand, these are real objects, not made up in an illustrator’s psyche or muddied by marketing department’s knack for inauthentic imagery. To use real objects is to inherit elements from the context from whence they came. Real objects are seldom as cliche as they are in the virtual world. It is to allow each object to express its own authenticity. Just like people, every real thing has a story to tell.
In the case of the icons, the steel square defined the perimeter of the space while the object the interior form and subject matter. Yet visually, it is the shape of the negative space that i find most compelling.
IT professional ‘starved full spectrum light, things you can touch and the need to immerse yourself in reality to
Big Design logo
Artist’s personal favorite.
handy with tools are we?
A steel icon playing a video of another steel icon
Some people, real or imagined, are icon by their nature. The first time we meet them.
Nobody really knows why the rubber duck icon is so important.
It just is.
Rubber Ducky, I’m awfully fond of you.
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In search of Iconic gestalt the heavy Industry in the digital age In search of rugged authenticity in the digital age
negative space and transparency
The same approach of transparency and generous negative space that I established with my figures, I felt very strongly must be applied similarly with my techXpressionist works as well. The use of heavy materials, steel and concrete require a balance of hollow space to keep a friendly and approachable feel. Otherwise, the large smart phones could easily become monsters from sci fi, which was not my goal.
Compelling amounts of negative space keep the art friendly with a sense that there is room to inhabit emotionally. What is interesting to me is that this feels like a first person experience, that is, the audience feels that they themselves are able to emotionally inhabit these spaces rather than the person that is the subject in the case of figure..
Mayor Jeff Cheney picked this one.
My friend, J. Schuh’s logo rendered in steel
Linn Gear logo
A thank you note to my friends at Linn Gear for giving me awesome art ingredients from their bin of test parts
J. Shuh logo
I see this icon many times daily
The rugged aestehic
Honest use of materials and celebrating their flaws as well as beauty. Where steel or other metals, wood, concrete, plaster or paint. Each material has a look and behavioral properties unique. Putting these on display brings us nearer the earth or down to earth, however you wish to say it. It stimulates our intellect to think in terms of our actual surroundings and the laws of physics. It celebrates that we are physical beings with our own flaws and physical properties. Reconnecting mind caught in a swirl of abstractions to with the physical self in ordinary ways. Sight touch, presence of physical form.
tool marks and methods
Not hiding the construction methods or functional mechanisms or true materials. but making them part of the art, part of the aesthetic, an integral part of the intellectual and emotional experience. Exposing the user to traces or remnants of then creative process that brought the thing about, skiing them participants in it rather than just an audience to selected elements. It’s Toto, pulling back the curtain. Letting us talk to the wizard person to person.
The trouble with recognizable objects
I avoided using any existing objects. That was very labor intensive but purist from my art point of view. So, having done the purist thing, I gave myself permission to explore including real objects that were of the type of images one might see on a smart phone or computer screen, very cliche. These included chain links and gears. Chain links were easy to obtain, gears not so much. They were all still in concrete.
The first bunch of icons I made were concrete and contained steel images mimicking fossils emerging from stone. The objects were all completely hand made by me.
So This risk of misfire. Yet, flipping that around to positive, I wondered, what if used objects to do that a deliberate manner? That is, introducing recognizable objects that hold a lot of meaning to the audience. And that meaning would not be incidental noise, but highly relevant to the subject. Possibly it is the subject.
pure virgin metal = pure art
So, having done the purist thing, I gave myself permission to explore including real objects that were of the type of images one might see on a smart phone or computer screen, very cliche. These included chain links and gears. Chain links were easy to obtain, gears not so much. They were all still in concrete.
Then through trying a lot of variations, which included pieces with no concrete, i decided that the space was more interesting. Actually this was simply reverting back to the motif of my figures which were mainly about the negative space defined by a minimalist 3d sketch in space.
This was the result of years of evolution of my own unique approach which began with gesture drawing of human figures which I translated into three dimensions using welded steel. The intention is to create a definition of volume through a minimal form that will trigger the mind of the audience to perceive the form of the subject there by participating in the work. This is much like the work of a writer using words that spark images in the mind of the audience.
How many times have you heard someone say, the movie was not nearly as good as the book. The book employs more of the audience imagination
Iconic but not necessarily an Icon cliche
Iconic vs. authentic
Real objects are seldom as cliche as the
So, when the topic of blockchain came up I immediately began exploring combinations of chains and blocks, literally depicting the substance as once of the metaphore, but all in incorporating negative space as a primary element.
These are some of the concepts I explored during my. I have more that I will continue rendering in stesteel. The possibilities are endless.
The superimposed virtual and actual
art as background
She photographed the art then made it her background on her iPhone, adjusting the scale to get the image of physical steel and concrete icons aligned with those IOS. It reminded me that when I first created that piece, I spent quite a bit of time adjusting position of those steel and concrete icons making sure the proportions were matched with the iPhone. Haha. So now we see that paid off.
The big IPhone
Note that the art piece was based on the original pre 5.0 iPhone which had only five rows of icons. 5.0 increased that to six rows and the number and layout now can vary quite bit across the wide array of smartphones.
Studied under Sculptor John, Young, Robert Graves, international designer, Tadeo Shimizu, and technology design researcher, James Hennessy.
Unique airy minimalist style is a sketch in space, a quest Vfx the qa as capture the essence of the form, the concept of its volume, energy, and emotion. His workworks human figures are more about the life than the body.
Applying the principles of perception and cognition to award a calculated minimalist approach, feeding the mind the things it needs to build an impression an understanding while omitting the boring parts.
well known among the tech design community, belveals art pieces have been showcased at design conferences, tech startups, and many other arts and tech related venues.
Known as the resident artist to the Dallas tech design community.
His first love in subject matter is the human figure, favorite artist are Michelangelo and Augusto Rodin. Picasso and Duchamp.
The artists voice
Of course, Van Gogh the honesty of btush stokes as the artists voice. I have approached the metal working with this in mind, not hiding the tool marks but celebrating them as part of the art. This is an advantage of working directly in the final medium. unlike a process such as casting where the artist works in clay or wax, and the image is translated into bronze or other cast material. What are the marks of the artist and that of the process, whether executived by the artist or other craftemen can be quite confusing. In direct metal sculpure, there is no such ambiguity. It is all me..
Fresh metal vs. Identifiable objects.
For a long time I avoided using any recognizable objects. They can take the art in directions i didn't intend. And once identified, you can't unsee them. I stuck with new stock steel only. Then i decided to explore inserting familiar items but in a very deliberate manner where the imagery and connotation was deeply relevant to the work. Pursuing iconography and the inverted skeuomorphism led me to cliche objects typically comprised in icons. That included gears and that led me to our buddies at Linn Gear.
A proud member of the growing arts community of Frisco. A strong advocate for the growth of an arts district in the historic rail district. Serving as an appointed appointeboard member of the city of Frisco, fostering a rich cultivating a collection of ppublic art throughout the city. Member of Frisco Arts and the vvisual arts guild of Frisco, the Texas Sculpture association, Texas inventors association, and many design organizations.
A mentor to the Stadia, an esports business accelerator in partnership with Launchpad City in Frisco. A blogger on design, a design conference sleaker.
Advocate of accessibility, curator of Accessible City. Advocate of collaboration between business, community, technology, and the arts in a Facebook page called Frisco iintersections.