Shows & Venues TechXpressionism first debuted in 2011 in the tech city of Addison, Texas. My Favorite machine was the first in series of metal and concrete art pieces, to be dubbed techXpressionist.  Since then it has made the circuit of notable art shows, galleries, and other venues in the region, drawing crowds of art-loving geeks and most notably, connecting with millennials.   It really shouldn't have been a surprise to anyone that the generation who grew up with technology integral to their life would respond so vividly to seeing it finally reflected in fine art of the digital era.  More about shows and venues >  

Shows & Venues

TechXpressionism first debuted in 2011 in the tech city of Addison, Texas. My Favorite machine was the first in series of metal and concrete art pieces, to be dubbed techXpressionist.  Since then it has made the circuit of notable art shows, galleries, and other venues in the region, drawing crowds of art-loving geeks and most notably, connecting with millennials.  
It really shouldn't have been a surprise to anyone that the generation who grew up with technology integral to their life would respond so vividly to seeing it finally reflected in fine art of the digital era. 

More about shows and venues >  

My Favorite Machine & TechXpressionism A celebration of endearing technology and the impact of great design in our lives personally as individuals and as a culture.   Coming out from behind the glass and into the real space where we live, it connects our worlds, the digital and the tangible.  Like a someone you met in a dream appearing at your door, techXpressionism connects experiences across the border dividing virtual from physical worlds.   The human experience is body as well as mind and spirit. Art should connect with all three.   More My Favorite Machine and belveal techXpressionism >  

My Favorite Machine & TechXpressionism

A celebration of endearing technology and the impact of great design in our lives personally as individuals and as a culture.  

Coming out from behind the glass and into the real space where we live, it connects our worlds, the digital and the tangible.  Like a someone you met in a dream appearing at your door, techXpressionism connects experiences across the border dividing virtual from physical worlds.  

The human experience is body as well as mind and spirit. Art should connect with all three.  

More My Favorite Machine and belveal techXpressionism >

 

Art that says Innovation Nothing shouts Innovation like big geeky metal techXpressionist art.   Some startups think so anyway.  This art has become a definitive symbol for creativity in the digital age.  Entrepreneurs, incubators, accelerators, and co-working organizations offices have sought to have and keep it in their offices and creative work spaces. A great conversation-starter and symbol of innovation, belveal TechXpressionist art has become the centerpiece of some high visibility offices and the backdrop, vlogs, podcasts, seminars, and profile photos of leading innovators an entrepreneurs, even founding CEOs.  TechXpressionist sends a brand message that attracts talent, and speaks to clients, and investors.  No wonder all the cool kids own belveal techXpressionist art! More about art, innovation, and your brand >  

Art that says Innovation

Nothing shouts Innovation like big geeky metal techXpressionist art.   Some startups think so anyway.  This art has become a definitive symbol for creativity in the digital age.  Entrepreneurs, incubators, accelerators, and co-working organizations offices have sought to have and keep it in their offices and creative work spaces.

A great conversation-starter and symbol of innovation, belveal TechXpressionist art has become the centerpiece of some high visibility offices and the backdrop, vlogs, podcasts, seminars, and profile photos of leading innovators an entrepreneurs, even founding CEOs. 

TechXpressionist sends a brand message that attracts talent, and speaks to clients, and investors.  No wonder all the cool kids own belveal techXpressionist art!

More about art, innovation, and your brand >

 

 
The Cloud, physical and virtualization other Metaphors Everything we do these days is in the cloud.  What does that really mean?  Where is the cloud?  Is it up there somewhere?  If you tweet a rant, and no one reads it, is it still floating a round somewhere?   We use metaphors casually without thinking too much about them, especially for new technology topics. Why is that?  More on metaphors >

The Cloud, physical and virtualization other Metaphors

Everything we do these days is in the cloud.  What does that really mean?  Where is the cloud?  Is it up there somewhere?  If you tweet a rant, and no one reads it, is it still floating a round somewhere?  

We use metaphors casually without thinking too much about them, especially for new technology topics. Why is that? 

More on metaphors >

What is your favorite icon? There's an app for everything and for every app has its own icon, or "Fav Icon"?   If you were an app, what would be your FavIcon?   Would it be one we have seen a million times or one new and unique?  What would your friends say that it is? Is it on already on your charm bracelet, your favorite T-shirt, or tattoo (if  you are a tattoo person).  Are you a gamer?  A geek?  Sports guy?  More about FavIcons >

What is your favorite icon?

There's an app for everything and for every app has its own icon, or "Fav Icon"?   If you were an app, what would be your FavIcon?   Would it be one we have seen a million times or one new and unique?  What would your friends say that it is?

Is it on already on your charm bracelet, your favorite T-shirt, or tattoo (if  you are a tattoo person).  Are you a gamer?  A geek?  Sports guy? 

More about FavIcons >

Gamification From, Pong to PacMan to Pokemon,  gaming has had and continues to have a profound impact on technology and our culture. The Pokemon Go phenomenon was unprecedented in multiple ways. Not only was it the most widespread use of augmented reality ever, but the virtual experience drove new experiences in real places with real people.     Bringing together familiar childhood images with the contemporary mobile format, it engaged multiple generations in one monumental shared experience inside and outside of the glass. More about games and culture >

Gamification

From, Pong to PacMan to Pokemon,  gaming has had and continues to have a profound impact on technology and our culture.

The Pokemon Go phenomenon was unprecedented in multiple ways. Not only was it the most widespread use of augmented reality ever, but the virtual experience drove new experiences in real places with real people.    

Bringing together familiar childhood images with the contemporary mobile format, it engaged multiple generations in one monumental shared experience inside and outside of the glass.

More about games and culture >

 
Skeumorphic Icons -  Skeumorphism is a funny sounding word for when icons resemble real objects, as they often do, or did, especially in the early days of the IPhone and other computing platforms.   Why was it so important to introduce new digital ideas packaged as familiar physical things?  Was this a great example of "design thinking"? What is design thinking? Cultural anthropology? linguistic interpretation? On a much lighter note, what if real objects resembled icons?  It sounds like fun (and it is).  But, what would you even call that?   More having fun with icons >

Skeumorphic Icons - 

Skeumorphism is a funny sounding word for when icons resemble real objects, as they often do, or did, especially in the early days of the IPhone and other computing platforms.  

Why was it so important to introduce new digital ideas packaged as familiar physical things?  Was this a great example of "design thinking"? What is design thinking? Cultural anthropology? linguistic interpretation?

On a much lighter note, what if real objects resembled icons?  It sounds like fun (and it is).  But, what would you even call that?  

More having fun with icons >

Inviting interaction Do you ever find yourself just automatically touching something without even really thinking about it?   What is it about certain things that make you just want to touch them or explore them further?  Designers work hard to create things that get and keep your interest. For interaction designers, user experience designers, industrial designers, its like game, or perhaps an obsession.   Once in a while something comes along that really rings rings that bell. The 65 mustang convertible, the 2007 IPhone What makes something engaging? >  

Inviting interaction

Do you ever find yourself just automatically touching something without even really thinking about it?   What is it about certain things that make you just want to touch them or explore them further? 

Designers work hard to create things that get and keep your interest. For interaction designers, user experience designers, industrial designers, its like game, or perhaps an obsession.  

Once in a while something comes along that really rings rings that bell. The 65 mustang convertible, the 2007 IPhone

What makes something engaging? >

 

Functional Art Can art be functional and still be art?   Some art lovers might say no.  Industrial designer say "of course! Designers of products, architectural spaces, and technology might insist that functionality is another dimension of experiencing art, perhaps the most significant aesthetic of all. Functional art touches us by its presence.  Like other art it engages our senses, but doesn't stop there.  Inviting deeper interaction as it serves a functional purpose.  As it serves a human need, whether critical or trivial, It becomes an active participant in our lives, building a relationship with us, earning a solid place in our life experience. It cannot be aloof. More about design >

Functional Art

Can art be functional and still be art?  

Some art lovers might say no.  Industrial designer say "of course! Designers of products, architectural spaces, and technology might insist that functionality is another dimension of experiencing art, perhaps the most significant aesthetic of all.

Functional art touches us by its presence.  Like other art it engages our senses, but doesn't stop there.  Inviting deeper interaction as it serves a functional purpose.  As it serves a human need, whether critical or trivial, It becomes an active participant in our lives, building a relationship with us, earning a solid place in our life experience. It cannot be aloof.

More about design >

 
Classic Figures in steel - Expressionist sculpture I keep coming back to the human figure.   No other form offers the range and depth of emotional expression.  i'm certain dancers and choreographers would agree.   i studied the human form as a sketch artist, as a sculptor, and later as an ergonomics analyst, designing workplaces and furniture. In the design world, anthropomorphism is concept that is frequently used and often abused. What does that mean? And why does it get out of control so easily?   More about figures >

Classic Figures in steel - Expressionist sculpture

I keep coming back to the human figure.   No other form offers the range and depth of emotional expression.  i'm certain dancers and choreographers would agree.  

i studied the human form as a sketch artist, as a sculptor, and later as an ergonomics analyst, designing workplaces and furniture. In the design world, anthropomorphism is concept that is frequently used and often abused. What does that mean? And why does it get out of control so easily?  

More about figures >

Big Design Big Design has been a true friend to art.  Thank you to the chair, Brian Sullivan and to all the organizers and volunteers. You are all awesome. The Big Design conference has become the definitive technology design event in north Texas and has gained national recognition s one of the "must attend" UX conferences,  Big D has also has provided me with a rich microcosm for exploring the intersection of art and design. Art within design is normal, but art ABOUT design is rare.  This crowd gets it.  They have an enthusiasm for experimentation and new ideas.  It has been a blast. More about Big Design >

Big Design

Big Design has been a true friend to art.  Thank you to the chair, Brian Sullivan and to all the organizers and volunteers. You are all awesome.

The Big Design conference has become the definitive technology design event in north Texas and has gained national recognition s one of the "must attend" UX conferences,  Big D has also has provided me with a rich microcosm for exploring the intersection of art and design.

Art within design is normal, but art ABOUT design is rare.  This crowd gets it.  They have an enthusiasm for experimentation and new ideas.  It has been a blast.

More about Big Design >

belveal - Experience design artist Creating experiences requires empathy to understand the point of view of the audience and connect to it. This for me is what makes it all so interesting. Human beings are rich in their thoughts and emotions.  What distinguishes design from art is the purpose.  The goal of design is problem solving, The goal of art is whateevverr the artist wants it to be.  In my particular case, both are about creating compelling experiences. More about belveal >

belveal - Experience design artist

Creating experiences requires empathy to understand the point of view of the audience and connect to it. This for me is what makes it all so interesting. Human beings are rich in their thoughts and emotions. 

What distinguishes design from art is the purpose.  The goal of design is problem solving, The goal of art is whateevverr the artist wants it to be.  In my particular case, both are about creating compelling experiences.

More about belveal >