I always return to the human figure, my first love. I’m sure choreographers would agree no other form offers such an opportunity for expression. It’s not about anatomy. it’s about the motion and expression, classic futurism.
Football, baseball, soccer, make room for the new kid. Pro sports are no longer limited to the physical world. Video game competitions are filling arenas and air waves. Esports, VR, AR, and art about games. Cool stuff!
Art and design are different in their purpose. Design is about addressing a specific goal or problem. Art is about whatever the artist says it is. I do both. And I tend to do both with the audience experience in mind. It’s what i do.
Skeumorphism is a funny word used to describe virtual objects imitating real ones. But what if real objects pretend to be icons? What would you call that? Is this deep or just one artist having fun? You decide.
Bold symbolic mages bring a sense of visual gestalt. Icons take on a life of their own. They give the senses something to chew on that doesn’t starve the mind. Be sure to leave room for audience to make it their own.
It’s you. It says something about who you are. If your friends saw this icon by itself, would they immediately think of you? If so, that’s the one! See why all the really cool kids own belveal art pieces.
In 2011 the first techXpressionist art piece. “My Favorite Machine” debuted as the centerpiece for the Big Design conference in Dallas. It was a huge hit and has been a fixture in the tech design community ever since.
At the intersection of art and technology, a contemporary artist and a pioneer in user experience (UX) in the digital transformation of our world. Inventor of TechXpressionism and a futurist in both the art technology optimist sense.